<-README: This file should be in the config/generatormods folder->

<-GlobalFrequency controls how likely structures are to appear. Should be between 0.0 and 1.0. Lower to make less common->
GlobalFrequency:0.001
<-TriesPerChunk allows multiple attempts per chunk. Only change from 1 if you want very dense generation!->
TriesPerChunk:1
<-AllowedDimensions allows structures in corresponding dimension, by dimension ID. Default is Nether(-1) and OverWorld(0)->
AllowedDimensions: 0
<-LogActivated controls information stored into forge logs. Set to true if you want to report an issue with complete forge logs.->
LogActivated:false
<-ChatMessage controls lag warnings.->
ChatMessage:false

<-BacktrackLength - length of backtracking for wall planning if a dead end is hit->
<-CurveBias - strength of the bias towards curvier walls. Value should be between 0.0 and 1.0.->
<-LengthBiasNorm - wall length at which there is no penalty for generation>
BacktrackLength:9
CurveBias:0.5
LengthBiasNorm:50


<-Chest contents->
<-Tries is the number of selections that will be made for this chest type.->
<-Format for items is <itemID>,<selection weight>,<min stack size>,<max stack size> ->
<-So e.g. 262,1,1,12 means a stack of between 1 and 12 arrows, with a selection weight of 1.->
CHEST_EASY
Tries:4
262,2,1,12
267,2,1,1
300,1,1,1
256,1,1,1
287,1,1,1
257,2,1,1
301,1,1,1
325,1,1,1
298,1,1,1
295,1,10,15
371,2,3,8
373-5,2,1,1
373-4,1,1,1

CHEST_MEDIUM
Tries:6
283,2,1,1
335,2,1,1
30,1,8,16
284,1,1,1
294,1,0,1
347,1,1,1
258,3,1,1
358,1,1,1
260,2,2,3
345,1,1,1
265,1,5,8
341,1,1,3
49,1,1,4
297,2,8,15
373-2,1,1,1
373-37,3,1,1
373-34,1,1,1
373-9,1,1,1

CHEST_HARD
Tries:6
29,2,6,12
30,1,8,24
357,2,8,18
279,1,1,1
328,1,12,24
331,2,12,24
327,2,1,1
368,1,1,1
52,1,2,4
2256,1,1,1
322,1,4,8
46,2,8,20
264,2,1,4
266,2,30,64
373-37,3,1,1
373-49,2,1,1
373-3,2,1,1

CHEST_TOWER
Tries:6
262,1,1,12
349,2,1,1
314,1,1,1
30,1,1,12
265,1,2,3
272,1,1,1
258,1,1,1
344,2,8,16
329,1,1,1
296,2,3,6
289,1,2,4
299,1,1,1
86,1,1,5
371,2,1,3

